Chapter Master
#21
Posted 13 January 2015 - 11:55 AM
Emperor: I'll have a small sumery for you when I get back off work
#22
Posted 14 January 2015 - 12:45 PM
I don't think Farther's For Justice will allow you in the protest where you will be running around on a really high roof while pissed off your face
#23
Posted 14 January 2015 - 12:53 PM
yeah they do that a lot now you have to kill them like im doing
#24
Posted 14 January 2015 - 10:48 PM
I don't think Farther's For Justice will allow you in the protest where you will be running around on a really high roof while pissed off your face
#25
Posted 14 January 2015 - 11:11 PM
The imperium declared war on me for no reason... Damn they've got alot of ships!
why declare war when you can serve the glorious Emperor...but if your want to continue war on the Imperium just allow the sector to get over run by Orks, Tau and chaos then you can be lord of your sub sector
Emporer469, I use to be a spacemarine just like you but then i took a taser to the Knee.
love being a mercenary in sanctum
#26
Posted 15 January 2015 - 09:29 AM
#27
Posted 15 January 2015 - 08:25 PM
That's my plan except I have nids to contend with
Sounds fun just wait till your entire 8th company gets destroyed by Nids
Emporer469, I use to be a spacemarine just like you but then i took a taser to the Knee.
love being a mercenary in sanctum
#28
Posted 15 January 2015 - 08:34 PM
don't care about the 8th only my soul guard bodyguard and the 1st and 5th companies
#29
Posted 15 January 2015 - 11:11 PM
don't care about the 8th only my soul guard bodyguard and the 1st and 5th companies
Why only first and fifth companies if you mind me asking
Emporer469, I use to be a spacemarine just like you but then i took a taser to the Knee.
love being a mercenary in sanctum
#30
Posted 16 January 2015 - 12:02 AM
5th captain has a name i generated on a different save 'Malgarius' and first because its got my terminators and both have a story added to them
#31
Posted 30 January 2015 - 04:52 PM
i think i won at chapter master
i have an average income of 20,000 yes 20,000 gene seed every 60 turns and that gets used for requisition which in turn buys me battle barges terminator armor and land raiders
all orks have been swept clean along with nids for now only chaos left. Also a freak nid fleet came to my homeworld and it got its arse kicked hahaha
Edited by Lord Ariok, 30 January 2015 - 04:53 PM.
#32
Posted 02 February 2015 - 05:03 AM
i think i won at chapter master
i have an average income of 20,000 yes 20,000 gene seed every 60 turns and that gets used for requisition which in turn buys me battle barges terminator armor and land raiders
all orks have been swept clean along with nids for now only chaos left. Also a freak nid fleet came to my homeworld and it got its arse kicked hahaha
You never win at chapter master, but things like this do happen
So what you can do is keep playing as Orks will try to come in on space hulks that pop into the sector along with chaos and Nids while your worlds will have constant Hersey pop up...you know I actually want to see how would you deal with a Daemon World
Emporer469, I use to be a spacemarine just like you but then i took a taser to the Knee.
love being a mercenary in sanctum
#33
Posted 02 February 2015 - 09:32 AM
well no orks or nids just chaos but im letting them grow i want to know who the heretic leader is
#34
Posted 04 February 2015 - 03:01 AM
well no orks or nids just chaos but im letting them grow i want to know who the heretic leader is
After a long while playing chapter master I have never seen the chaos leader as I usually kill him in battle, so when you do find out see what you can get from him in trade if its still in this update
Also give me his name I always wanted to know how they introduce themselves
Edited by Emporer469, 04 February 2015 - 03:02 AM.
Emporer469, I use to be a spacemarine just like you but then i took a taser to the Knee.
love being a mercenary in sanctum
#35
Posted 04 February 2015 - 12:01 PM
sure im just passing turns bye and letting chaos thrive there is a planet with small CSM presence
#36
Posted 05 February 2015 - 02:23 AM
sure im just passing turns bye and letting chaos thrive there is a planet with small CSM presence
it takes a bit of time but soon it will spiral out of control and everything in the sub sector will catch on fire
Emporer469, I use to be a spacemarine just like you but then i took a taser to the Knee.
love being a mercenary in sanctum
#37
Posted 02 April 2015 - 09:08 PM
Alright I know this is double posting right now but there is a new update for chapter Master
Patch Notes
0.6540
Major Changes:
None.
Other Changes:
Saving/Loading/Restarting screen has been updated.
A new Lamenters splash has been added, courtesy of Saushkin. Artist is TheMaestroNoob. Full picture can be seen at http://themaestronoo...nding-522261116
The Defeat screen has been updated.
New games once more start on turn 1 instead of turn 40. Ork WAAAGH!'s shouldn't be nearly as bad now.
The Debug Log entries now have better section keys- this allows the entire sheet to be correctly alphabetized by spreadsheet software.
Tau forces may no longer spawn on planets with 0 population.
Fixed a rare crash when starting a new game.
Cheatcodes have been changed for April.
The options when replacing an assassinated governor should be restored once more.
While Genestealers may never become Ultramarines, they should no longer commit mass suicide because of it.
The game seems to be running smoother now so I'll keep bumping and updating this thread when new patch's come out
Also if your new and curious about what this marvelous game is you can download here http://www.mediafire...apterMaster.zip
Edited by Emporer469, 02 April 2015 - 09:10 PM.
- ebonybrotherhood likes this
Emporer469, I use to be a spacemarine just like you but then i took a taser to the Knee.
love being a mercenary in sanctum
#38
Posted 05 April 2015 - 10:14 AM
Alright I know this is double posting right now but there is a new update for chapter Master
Patch Notes
0.6540
Major Changes:
None.
Other Changes:
Saving/Loading/Restarting screen has been updated.
A new Lamenters splash has been added, courtesy of Saushkin. Artist is TheMaestroNoob. Full picture can be seen at http://themaestronoo...nding-522261116
The Defeat screen has been updated.
New games once more start on turn 1 instead of turn 40. Ork WAAAGH!'s shouldn't be nearly as bad now.
The Debug Log entries now have better section keys- this allows the entire sheet to be correctly alphabetized by spreadsheet software.
Tau forces may no longer spawn on planets with 0 population.
Fixed a rare crash when starting a new game.
Cheatcodes have been changed for April.
The options when replacing an assassinated governor should be restored once more.
While Genestealers may never become Ultramarines, they should no longer commit mass suicide because of it.
The game seems to be running smoother now so I'll keep bumping and updating this thread when new patch's come out
Also if your new and curious about what this marvelous game is you can download here http://www.mediafire...apterMaster.zip
Thanks for posting the update. Due to the game having a weird development cycle its really hard to follow and keep track of it.
How could my Chaos Space Marine possibly be this cute?
#39
Posted 05 April 2015 - 10:04 PM
Thanks for posting the update. Due to the game having a weird development cycle its really hard to follow and keep track of it.
Trust me I stay on it like a hawk every now and then but it seems I might have missed a few updates before this one I picked up, as Necrons now have fleets and a few abilities have been descriptions now
Soon will come a time where multiple chapters will be in system but who knows how long until that happens
Emporer469, I use to be a spacemarine just like you but then i took a taser to the Knee.
love being a mercenary in sanctum
#40
Posted 20 April 2015 - 06:15 AM
Well looks like a new update came out for chapter master so when you play the game it will tell you to update, here are some of the changes that came out
0.6541
Major Changes:
Fixed the bug that sometimes saved games into a corrupt state.
Sisters of Battle have been finished and added to the game. They can now properly attack enemy forces or the player, and be attacked in return.
Other Changes:
Dead Planet buildings actually cost requisition now, as was intended.
The options when replacing an assassinated governor should ACTUALLY BE RESTORED NOW.
A player fleet containing 2 or less escorts, and no other vessels, has a greatly increased chance of retreating safely.
Renegade chapters may no longer produce all items in the armamentarium and those that they can are more expensive. More with this in the future.
Fixed the 'fdis/pnear' crash.
The original artist of the display marines, sinndogg, has provided some new updated marine outlines. Some of the armor types have been given new visuals. This has likely bugged some of the weapon positions, which will be fixed over further consecutive patches.
-Iron Armor Mk3 has been updated
-Terminator Armor has been updated
-Tartaros Armor has been updated
- Fuzzy and ebonybrotherhood like this
Emporer469, I use to be a spacemarine just like you but then i took a taser to the Knee.
love being a mercenary in sanctum