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Emp's Stand Generator


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#1 Emporer469

Emporer469

    Merc commander

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Posted 14 April 2016 - 07:56 PM

I'm making this thread for anyone curious about making a stand from this generator I found for JJBA so give it a whirl if you want but I'm planning to make something from this to so if you want you can leave your stand you made here or have a laugh at what either I or others generate

http://www.pages.dre...-Overdrive.html

Stands I made so far

Band and Album: Dream Theater Octavian

Name: The Root of All Evil

Stand Name: The Root of All Evil

Stand Ability: [Psioplasmic Field Generation](http://powerlisting....ield_Generation)

Power - B

Speed - D

Range - C

Durability - E

Precision - A

Potential - B

Description: The ability to create shields of psioplasmic energy. Variation of Force-Field Generation. The user is capable of erecting shields that disrupt energy pathways and deflect beams of energy, gun bullets, etc., reacting to kinetic impact, energy signatures, psionic forces, temperature changes, etc.

Album: Coheed and Cambria Good Apollo I'm Burning Star IV

Name:The Willing Well IV: The Final Cut

Stand: Stand Name: The Willing Well IV: The Final Cut

Stand Ability: [Chess Empowerment](thttp://powerlisting....ss_Empowerment)

Power - B

Speed - E

Range - B

Durability - A

Precision - C

Potential - C

Description: The power to gain strength from the game of chess. Variation of Affinity. Users become stronger, faster, more durable, etc. from the game of chess, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from their affinity or even slow or stop aging.
 

Shinedown The Sound of Madness

Stand Name: Second Chance

Stand Ability: [Elemental Energy Manipulation](http://powerlisting....gy_Manipulation)

Power - D

Speed - A

Range - C

Durability - B

Precision - A

Potential - C

Description: The power to manipulate elemental energy. Variation of Energy Manipulation and Elemental Manipulation. Users can create, shape and manipulate elemental energy (including elemental phenomena, such as storms and volcanic activity) the force created by the natural elemental forces: usually Air, Earth, Fire and Water, by using their own life force energy, or energy from an external force. Users can only use one as their major power, but may be able to use other elemental energies at a higher...

 

The Protomen Act 1

 

Stand Name: undefined

Stand Ability: [Story Shifting](http://powerlisting..../Story_Shifting)

Power - E

Speed - D

Range - E

Durability - D

Precision - A

Potential - A

Description: Power to shift the plot, characters, theme, structure, or events of story. Sub-power of Story Manipulation. Not to be confused with Fairytale Warping. User can change/shift the events, plot, characters, locations, structure, etc. of one story into another story, changing the plot/concept of the receiving story, such as changing the plot of that story or add another, change the characters or add some from another story, change up or add some events, or even bring in some new locations.

 

The Protomen Act 2 The Father of Death

Stand Name: How the World Fell Under Darkness

Stand Ability: [Bone Armor](http://powerlisting....wiki/Bone_Armor)

Power - A

Speed - C

Range - B

Durability - B

Precision - B

Potential - C

Description: The ability to create armor around the user's body from bone. Sub-power of Osteokinetic Constructs, variation of Organic Exoskeleton. The user can form armor around their body or a shape it from bones for protection and physical boost. With training, the user could shape the armor into new forms for weapons, transportation, even constructs of the element.

 

The Protomen The Father of Death

 

Stand Name: The Hounds

Stand Ability: [History Absorption](http://powerlisting....tory_Absorption)

Power - D

Speed - B

Range - A

Durability - E

Precision - B

Potential - A

Description: The power to absorb the history of an object. Sub-power of Past Manipulation. Variation of Absorption and Psychometry. The user can absorb history of objects, which will give them all the information and history of the object, while the object in question will be cleared of it's previous history.

 

The Protomen The Father of Death

 

Stand Name: Father of Death

Stand Ability: [Taming](http://powerlisting....com/wiki/Taming)

Power - B

Speed - C

Range - C

Durability - B

Precision - D

Potential - E

Description: The power to have an organic, empathic and/or psychic link with a creature, object, vehicle or construct. Sub-power of Mind Link. The user can establish an organic, empathic, and/or psychic link with a creature which allows them to mount on top of the creatures even the most dangerous of beasts for battle or even control any sort of pack and use them for tracking or for battle use. They can tame anything that the user is capable of taming and that is capable of speed, of strength, size...

 

Stand Name: Breaking Out

(http://powerlisting....nhanced_Gliding)

Power - E

Speed - C

Range - D

Durability - E

Precision - A

Potential - D

Description: Power to enhance gliding to limited flight. Variation of Gliding This ability allows the user to use limited flight. Enhanced Gliding can be used to fly nearly as effective as a user who can fly limitlessly.

 

Stand Name: The Fall

Stand Ability: [Absolute Piercing](http://powerlisting....solute_Piercing)

Power - B

Speed - B

Range - B

Durability - C

Precision - B

Potential - A

Description: The power to pierce through absolutely anything. The absolute/ultimate form of Impale. Variation of Absolute Attack. The user can pierce through absolutely anything and everything, with absolutely nothing can defend against it.

 

Stand Name: Give Us the Rope

Stand Ability: [Empathic Power Augmentation](http://powerlisting....er_Augmentation)

Power - D

Speed - B

Range - C

Durability - A

Precision - C

Potential - A

Description: The power to augment one's own powers via emotions. Combination of Self-Power Augmentation and Emotion Empowerment. The user can enhance their own abilities depending on their emotions, such as anger, happiness, sadness, fear, etc, they can enhance their powers to the highest possible levels.

 

Stand Name: Intermission

Stand Ability: [Tentacle Extension](http://powerlisting....tacle_Extension)

Power - B

Speed - B

Range - C

Durability - D

Precision - D

Potential - C

Description: The power to generate tentacles from one's own body. Variation of Natural Weaponry and Appendage Generation. The user has or can generate tentacles or tentacle-like appendages (vines, grappling cables, ropes, etc.) from their own body, and may even have tentacles in place of certain limbs.

 

Tanooki Suit  Euclid

 

Stand Name: Bones

Stand Ability: [Flaying Wind](http://powerlisting....ki/Flaying_Wind)

Power - E

Speed - A

Range - A

Durability - C

Precision - D

Potential - D

Description: The ability to use the air to flay targets. Variation of Razor Wind. The user can generate a sustained windstorm that "peels" the target over longer period. Thus, while generally weaker in effect, it can cause more damage over a period of time, at a wider area while hindering the target.,

 

Stand Name: Lordvessel

Stand Ability: [Treachery Inducement](http://powerlisting....hery_Inducement)

Power - D

Speed - B

Range - C

Durability - A

Precision - B

Potential - B

Description: The power to cause treachery in others. Variation of Vice Inducement. Users can cause targets to betray others, user may also be able to induce the abilities/skills usable in betrayal.

 

Stand Name: Hope Rides Alone

Stand Ability: [Frozen Surface](http://powerlisting..../Frozen_Surface)

Power - B

Speed - C

Range - D

Durability - E

Precision - B

Potential - E

Description: The ability to cause surfaces to emit ice/cold. Sub-power of Ice Attacks. The user can cause surfaces (often floor) to emit ice/cold, causing ice-damage on anything in contact with them or the ice.

 

Tanooki Suit: Vaati and Veselekov

 

Stand Name: Avarice

Stand Ability: [Transcendent Nephalem Physiology](http://powerlisting....alem_Physiology)

Power - E

Speed - A

Range - E

Durability - B

Precision - E

Potential - D

Description: The power to have the traits and powers of a nephalem of godlike power. A variation of Transcendent Physiology, and an advanced variation of Nephalem Physiology. A combination of Transcendent Angel Physiology and Transcendent Demon Physiology. Users are nephalems of godlike power born from the union of two high-level supernatural entities. Their power vastly surpasses that of other nephalems and most supernatural entities, easily overpowering them even in numbers. Some users are born from...


Edited by Emporer469, 14 April 2016 - 09:40 PM.

Emporer469, I use to be a spacemarine just like you but then i took a taser to the Knee.
love being a mercenary in sanctum


#2 Armoured Priest

Armoured Priest

    Man in the long black coat

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Posted 14 April 2016 - 07:57 PM

Stand Name: For the Greater Good of God
 
Stand Ability: [Age Acceleration](http://powerlisting....ge_Acceleration)
 
Power - B
 
Speed - C
 
Range - A
 
Durability - A
 
Precision - A
 
Potential - A
 
Description: The power to accelerate the age of oneself and others. A Sub power of Age Manipulation and Age Shifting. The opposite power of Youth Inducement and Age Reversal. The user can accelerate the age of themselves and others/objects with varying speeds/rates, as in age 2 years in one year, 5 in 3 years or even 10 years in a day. The user can make the aging automatic, so the victim ages at a rapid rate. If used offensively, the user can make beings and objects 
Stand Name: If Eternity Should Fail
 
If Eternity Should Fail
Stand Ability: [Eldritch Physiology](http://powerlisting....itch_Physiology)
 
Power - A
 
Speed - A
 
Range - B
 
Durability - A
 
Precision - C
 
Potential - A
 
Description: The power to possess traits of a being so alien as to be beyond rules of nature/existence. An alien variation of Cosmic Entity Physiology. The user of this power is or can transform into an eldritch abomination, a being whose very existence defies the rules of nature and/or existence. Users of this ability wield god-like powers and are, for the most part, not bound by the laws of the universe. Their true form can not be grasped by mortal beings, and may be interpreted differently by...
 
Stand Name: The Book of Souls
 
Stand Ability: [Obsolescence](http://powerlisting....ki/Obsolescence)
 
Power - A
 
Speed - E
 
Range - A
 
Durability - A
 
Precision - A
 
Potential - c
 
Description: The power to create a "deadzone" for everything. Variation of Omni-Negation. The user can make anything, everything, anyone or everyone useless. For example: they can make the laws of nature ineffective, all powers useless, or make the world useless which cause everything to be destroyed within it. The user can make actually anything into nothing.

Edited by Emporer469, 14 April 2016 - 09:11 PM.

Burning, Stabbing, Devouring, Changing, Resurrecting and creating in Sanctuary
We have such sights to show you...

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#3 ebonybrotherhood

ebonybrotherhood

    Blood Thirsty Psychopath

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Posted 15 April 2016 - 10:10 PM

 
 
Stand Name: Pain Killer 
 
Stand Ability: [Flashover Inducement](http://powerlisting....over_Inducement)
 
Power - A
 
Speed - C
 
Range - E
 
Durability - B
 
Precision - E
 
Potential - D
 
Description: The ability to create a flash-over environment. Sub-power of Omnicombustion. Variation of Combustion Inducement. User can generate/manipulate fire, smoke and heat in a confined area, until everything in that area ignites at once, creating an immensely dangerous situation for any mortal being. This can create an almost unbreachable fortress or base for fireproof beings and can clear entire rooms of enemies in seconds. Using magic, a user can use different fires like: Hell fire, Holy Fire or...
 
 
 
 
Stand Name: Behind the Leathermask
 
Stand Ability: [Anti-Healing Factor](http://powerlisting....-Healing_Factor)
 
Power - B
 
Speed - B
 
Range - A
 
Durability - E
 
Precision - E
 
Potential - E
 
Description: The power to reverse accelerated recovery and worsen pre/post existent injuries. Sub-power of Health Manipulation. Variation of Power Reversal and Unhealing. Opposite to Regenerative Healing Factor. User can affect target's healing process and tweak it in order to worsen affliction/injuries. Targets with enhanced recovery abilities have their power inverted to worsen physical conditions by magnifying the severity of existing wounds, reasserting old afflictions and worsening a naturally...

How could my Chaos Space Marine possibly be this cute?





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