
New tau
#21
Posted 05 April 2013 - 10:15 PM
#22
Posted 05 April 2013 - 10:26 PM
#23
Posted 05 April 2013 - 10:36 PM
#24
Posted 05 April 2013 - 10:45 PM
The release for the Tau Codex is tomorrow, but overall I think this codex will be use for allies for a lot of armies. I can see it now Eldar/Tau, Chaos/Tau, or even the Cheesy Necron/Tau combo that everyone will complain over.
My friend got all his models on Thursday, the Codex is really really cool in terms of rebalance. Space Popes are actually useful now - you shoot at them, they roll a dice, if they roll higher than the AP weapon you fired the shot misses the squad...
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#25
Posted 05 April 2013 - 10:50 PM
The release for the Tau Codex is tomorrow, but overall I think this codex will be use for allies for a lot of armies. I can see it now Eldar/Tau, Chaos/Tau, or even the Cheesy Necron/Tau combo that everyone will complain over.
My friend got all his models on Thursday, the Codex is really really cool in terms of rebalance. Space Popes are actually useful now - you shoot at them, they roll a dice, if they roll higher than the AP weapon you fired the shot misses the squad...
What?
#26
Posted 05 April 2013 - 11:02 PM
What?
Ethereals now have a squad shield ability, it makes them hard to kill with low AP weapons (railguns, plasma weapons etc etc). Previously they were useless, so this was the way to make them appealing.
They will be amazing attached to squads holding positions such as objectives and Aegis Defense Lines
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#27
Posted 05 April 2013 - 11:45 PM
#28
Posted 05 April 2013 - 11:49 PM
Well now that means just hit that unit with AP 4 or higher to just kill them. What about weapons that have no AP value will it effect them as well?
I would have to read it and check, I only got info over text
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#29
Posted 05 April 2013 - 11:52 PM
#30
Posted 06 April 2013 - 07:05 AM
Anyways I'm going to see if I can get that big ass battle tank from forge world.
#31
Posted 08 April 2013 - 10:44 AM

#32
Posted 08 April 2013 - 03:36 PM
#33
Posted 09 April 2013 - 08:38 PM