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A sentimental moment with thugren


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#21 TechGerhard

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Posted 23 June 2013 - 12:55 PM

Alright, sounds fun. Sign me up!
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#22 Authrix

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Posted 23 June 2013 - 02:06 PM

Humbly requesting to join.

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I cannot oblige Pony.


#23 Armoured Priest

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Posted 23 June 2013 - 05:06 PM

Stats themselves will be kept tracked by thugren himself. Those who want to join, go to the group memberships in your user cp and look for Sanctuary and click join once you send in a pm with the following information

Char:
Weapons:
Diseases:
Bitten:
Sex:
Eyes:
Hair:
Build:

I copy/pasted some classes from another thread for people to get an idea of what they may want. If you don't see something that grabs your attention, you can pm Thugren for what classes he has because he definetly didn't write them all down in the forums. (Like Varghens :P)

Chem seller-one of the few people close to jack, he will be in direct contact with you at certain times when he asks for certain types of old world drugs. Though you will risk venturing out into the wastes to find these drugs, you will be well off on funds and well linked within the city, everyone needs a fix and with that comes power

Renegade ho siht agent-The last vestige of uniform government, you left the outfit and struck out on your own, you will have limited access to higher tier weaponry, but you will have a chemical stimulant in your blood that makes you unrecognizable to the undead, itll come in handy, trust me

Sanctum renegade-You've had enough, your not taking this anymore, your fighting back against the governments tyranny , and your willing to die for the cause. Your perks are various types of improvised explosives, and safe houses all over the sanctum and some within the wasteland, these areas have stashes off food water, etc, if it gets too hot you can retreat here and hide until the heat comes down

Brotherhood-A shadowy cult. Your perks will be healing poultices poultice, and rumor says, some members of the brotherhood have even a certain amount of control over the undead, and show the stigmata of mutations witch manifest themselves in odd, dangerous ways....

The warden-One person can take this , he leads the jail/police in sanctum, you have access to the sanctums armory, and you have the ability to call for players to be jailed(though for some reason many people have been escaping)

Sanctum purifiers- Shadowy priests that have somehow evolved the ability to use iron as weapons and as a healing source. In your hands iron moves like mercury and with it you have the ability to boost your offense, or make weapons that are completely under your control. You also have the ability to lightly heal broken bones and such.

ho siht agent- As stated above, they are sanctums peacekeepers, you are regarded with a mix of fear by the populace because of the severity of your actions but you have access to second to top tier weaponry, and the chemical stimulant that makes you immune to the undead.

Undead keepers-THey quarentine any members of the community too infected and handle them humanely. Outright despised by the populace, your presence invokes fear, you will be able to intimidate nps for information, and have access to the purge weaponry, powerful flame weapons that are incredible agasint light armor opponents and the undead

Nuetral players- this is self explanatory, you dont know what to beleive, you see sanctum as a sick government, but have noi idea about jacks intentions, you are free to pick from either side, you will deal with the stigma of that subtype, but you will be able to delve into areas of thee stories not easily accessible to the other sides.


The judge-The last word in sanctum, the judge is a young man/or woman, newly appointed to this office, but he/she bears in a safe the truth of inception day. you have access to the entire city, but have to deal with both sides, but you answer to no one, but beware..what you may find about sanctum, may be too much to bear without choosing a side.





Burning, Stabbing, Devouring, Changing, Resurrecting and creating in Sanctuary
We have such sights to show you...

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#24 Thugren

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Posted 23 June 2013 - 05:33 PM

Pyromancer
Cryomancer
Psychic
Armsmaster
Twchmathurge paladin
Ostari
Cultist of the nightmare
Desperado
Wars saint
Slaughter gheist

#25 Thugren

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Posted 23 June 2013 - 05:33 PM

These are also classes I've been fooling around with

#26 Authrix

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Posted 23 June 2013 - 05:52 PM

Are those up for selection then? Because Psychic sounds interesting.

You need your head examined - CruciasNZ

Authrix stop making me spill things on my laptop with what you post - Pony

I cannot oblige Pony.


#27 Armoured Priest

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Posted 23 June 2013 - 05:54 PM

They'er up there aren't they? :D

Burning, Stabbing, Devouring, Changing, Resurrecting and creating in Sanctuary
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#28 JC 042

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Posted 23 June 2013 - 07:16 PM

Priest, can you elaborate on some of that? Like Char, Disease, Bitten, Weapons, Build, etc?

And Thug, can there be a description of those classes? Like which one would be a sniper? I'm obsessive with the sneaking and long ranged play style.

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#29 Armoured Priest

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Posted 23 June 2013 - 07:27 PM

char= character's name
Bitten= just leave it as none (unless you want to be bitten by a ghoul already >.> )
Build: what's the build of your body, slim, large, tall etc.
Disease= something you might catch along the way, or maybe something you have as part of whatever backstory you might make up.

Feel free to think of a backstory if you want in you character pm s to Thugren so he can look over them himself.

Burning, Stabbing, Devouring, Changing, Resurrecting and creating in Sanctuary
We have such sights to show you...

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#30 Thugren

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Posted 23 June 2013 - 08:19 PM

Sniper classes are

Desperado- a deadland survivor that leaned how to live over years of trail and error. Second tier weapons but almost pinpoint accuracy

Dead eye- ho siht weapon project that uses ghoul organs to make sniping flawless. High accuracy but can be forced to take control checks

And war saint long shot- a technological zealot adept in long range combat, encased in a suit this one has acess to the best weaponry and armor but has to be careful if his suit is ruptured he can get very sick

#31 Dominion

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Posted 23 June 2013 - 09:23 PM

interesting, any extra info on the Sanctum Purifiers? any other factions with similar evolved abilities?
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#32 Thugren

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Posted 23 June 2013 - 09:40 PM

Evolved factions

Pyros- can use flame duh, good aoE and tanking

Cryos- Ice- can make weapons usually an aoE class

Psychics are good control and damage

Purifiers use metal from the environment to fashion weapons make protective iron orbits or assassinate without being seen

Brotherhood- can either manipulate ghouls or stone



#33 Thugren

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Posted 23 June 2013 - 09:42 PM

Oh and I must mention you can't go using powers all willy billy in sanct... It'll eithe affect you mentally or physically

#34 JC 042

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Posted 23 June 2013 - 09:44 PM

Can you tell me a bit more about sanctum purifiers please. Links nicely with a feature of my favourite character with Trans abillity which sounds very similar. In what sense are they a priest? 
Ninja'd me with an answer to half my questions :P

So in what sense are they priests? Do they belong to a certain faction?

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#35 Dominion

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Posted 23 June 2013 - 09:52 PM

cool going purifier. sounds like fun.
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#36 JC 042

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Posted 23 June 2013 - 09:55 PM

So I could be a Desparado and as a faction a Sanctum Purifier?

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#37 Thugren

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Posted 23 June 2013 - 09:56 PM

They belong to the chrich of cold iron .

There are four known sects

The reapers- assassins
The ostari- the warlords
And the Templars- the knights
The lost- information redacted


They beleive the undead are a plague and that their mutation was a gift from the iron mother

#38 Thugren

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Posted 23 June 2013 - 09:58 PM

There are three factions

Ho siht- current government made by black water after the fall of man-

War saints- technologically advanced hermits that wage wars to kill mutants


And revolution - cains army to fight both

#39 Dominion

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Posted 23 June 2013 - 10:06 PM

so could a reaper be serving the War Saints?
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#40 Thugren

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Posted 23 June 2013 - 10:08 PM

Oh that's a fun can of worms yes they can but that is one hell of a story . The war saints fought the purifiers in the purity war..... The only reason they lost is because ho siht intervened and drachen blut- ( pyromancers) sold themselves to the government for their aid. This however didn't stop churches from defecting to the saints




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